Wednesday, June 27, 2012

Shipping off to Westeros

Recently, I have been engrossed in George R.R. Martin's A Song of Ice and Fire.  Martin's books have an allure to me that is similar to that of a drug addiction or a healthy admiration, and have also gotten me back into reading.  Although it can be said that I was never really "into reading", these books have breathed new life into my appetite for reading.

I mostly accredit this new love of reading due to Martin himself.  While his writing is nothing from unique, his storytelling displays his knowledge of his story that he is telling, while taking the reader by the hand in his attention to detail in the environment he projects.  I have only read the first two books, and if you spoil ANYTHING for me, I will find you!

Another reason for my new found love of reading has to be the TV series that HBO picked up based on the book series.  About a year ago, I decided to give the show a chance after hearing whispers of it been extremely well done.  Not being one for fantasy, I was skeptical at first, but came to love the series.  Begging for more I picked up the books and have been reading sense.

Now a days it seems that entertainment is never in one form.  What I mean is that if a book were to tell a story, it is almost expected to be turned into a television series, movies, etc.  This is mostly due to the capitalistic nature of the American Culture.  In no way am I bashing or thinking that this is a bad thing.  However, it does seem to be choking the intellectual property market.

While I have made my opinion clear about the current nature of entertainment (rehashing old material, with few original stories being told).  I will say that there needs to be some exceptions that need to be made.  While the television series has deterred from the OC of the book, it still stands as a different vision about the content.  Much like fan fiction, it seems to make a place for itself in being bale to make a mark on the media that shapes our lives (see Twilight and 50 Shades of Grey).

So it seems that I may be stuck in the middle.  While I applaud original ideas being formed and put forth, I also enjoy how others take the works that they love and shine them in a new light.

Also I hate Catelyn Stark.
-TE

Friday, June 22, 2012

XX

(Image taken from http://www.gamerzines.com/wp-content/uploads/2012/06/AC3L2.jpg)
While cracking a recent game informer, I happened upon a article about the newest addition to the Assassin's Creed franchise.  I assumed that it was about the newest game the Ubisoft is stuffing down the public's throat.  Do not get me wrong, I love the idea of Assassin's Creed and welcome it as it has become one of the better franchises over the years.  I was confused why their was a female being featured, instead of the hooded hero that the games usually cover.  I was also surprised as to how clothed this female was, due to the overly dominate male games.  That being said, DAMN!

My interest was peaked, and I gave into reading the article about the game.  I was a little upset to find out that this game was to be on the PS Vita instead of some DLC being made available to gamers.  This brings  up this issues with female protagonists in video games.  While I am a huge supporter of equality in the gender of video games, it is a boys club when it comes to the games that we love.  Women are often the problems that players need to fix (Zelda, Peach, etc.).  So rather than the badassery of females showing through (such as Heavenly Sword).

The dress of women is also an issue I find. While women's designers seem to hate women (clothes being to tight, to small, to big, or endangering their joints), it is rare to see a fully clothed women in video games today, unless they are some sort of royalty.  Tomb Raider seems to be the whipping boy of this, as even though Lara Croft is a bad ass in her own right, she still needs to have cleavage in order to function in the world of video games.

I am to understand that their has been not only an influx of women gamers, but also women in the industry.  And while changes seem to be slow, their does seem to be a small move in the right direction towards the equality between the two genders.  

While the argument for idealization of body image through video games can be made, it is not and excuse for the blatant whoring out of the female body.  So to you Ubisoft, I tip my imaginary hat for taking a step in the right direction, in portraying a theoretical strong female protagonist (only because the game is yet to be released), and also a middle finger for not featuring her the main story ling (however, I will applaud you for actually using a Native American, but call you an idiot for relying on some stereotypes).

-TE

Sunday, June 10, 2012

A Plea for OC

Across all mediums, there seems to be a lack in original content.  While this is nothing new, it seems to be a knock against the creative process.  It seem obvious that rehashing content or evolving a story line is a safer move financially, I think the world can do without another Final Fantasy or Metal Gear Solid.

This comes from recently viewing Prometheus.  Although it was entertaining, it seems like it was pulling on fans of the series to purchase a ticket.  I really do not have a problem with this (Loving Game of Thrones), as I understand that the media I come to enjoy and love has a price tag on it.  What I do have a problem with, is the majority of content that is being produced.  

A brief look at this summers movie list, show many movies based on content already being produced (The Amazing Spiderman, The Dark Knight Rises, etc.)  What I am trying to champion here is the push for things with a bit more creativity with content being put out.  The recent news of the CW show Arrow  is just another example of using previously generated media as a basis for a shows content.

As much as I love character of stories being re imagined in different ways and seeing people's different views being portrayed on screens and paper, nothing beats being entangled into a master storytellers environment for the first time.  I imagine many of you have fond memories of cracking your first book (or series)/movie/show and being completely taken by how well thought out the character were, while drinking in the writer prose/artists ink/descriptors vision.  To further the vision for financial gain seem to dirty the work rather than lift it beyond what people are expecting (see the Toby Maguire Spider-Man movies).

While I make a call for OC (Original Content), I have an understanding of how the entertainment business works.  I am hoping to see more daring and experimental content to be released the further we as a society start running out of things that already exist.

-TE
 

Friday, June 1, 2012

Injustice Gods Among Us Announcement Trailer






 

While everyone has been excited about the announcements of Skyrim: Dawngaurd and Deadspace 3, my attention was drawn to a little game called Injustice: Gods Among Us.  While the idea seems to be just a rehash of Mortal Kombat vs DC with less Mortal Combat, this does not seem to be the right direction that DC should be taking their intellectual properties, at least digitally.

Of course, I am going to makes this about Rocksteady's Batman franchise.  While the two games may seem to differ,  Rocksteady's games offer a water shed moment in which a company does comic book heroes right.  With respect to the source material and to the fans of these heroes,  The Batman games have been a great example of when things go right.

To many times super heroes games have been a disappointment (ex: Superman 64).  With the release of Readsteady's gems, I would have at least hoped for comic book games to be taken with a bit more seriousness and respect.

Also there is no sign of Green Lantern.

-TE